By far the biggest changes occur after “PyramidValley”.After completing those areas, they would go to a place called ”PyramidValley”, which is possibly a prototype name for the final version's last level, the Great Pyramid.After beating the Karnak section, they would go to a previously-unseen level named “BabilonTemple” and then go to Hatsheput.Karnak itself would be broken into four different parts Enter, EnterComplex, KarnakLake&Alley and KarnakTemple. After completing the “Tombs” portion, the player would be sent directly to Karnak instead of going to Dunes/Suburbs/Metropolis.After beating the City portion, the player would be sent to the “Tombs” section of the game, which would feature many more levels than the final version does.It's likely that this “City” is actually the Dunes/Suburbs/Metropolis portion of the final game, as most of the other elements of the final's level flow are in this list as well. The Player would start out in a city instead of Hatsheput.This level outline is significantly different compared to the final version's. "Sirius_Grand_Finale1" "Levels\SiriusCity\GrandFinale1.wld" "Sirius_Grand_Finale2" "Levels\SiriusCity\GrandFinale2.wld" "Sirius_Grand_Finale3" "Levels\SiriusCity\GrandFinale3.wld" "Sirius_Verticality" "Levels\SiriusCity\Verticality.wld" "Sirius_SphereTorus" "Levels\SiriusCity\SphereTorus.wld" "Sirius_Platformal" "Levels\SiriusCity\Platformal.wld" "Sirius_LoonyMoony" "Levels\SiriusCity\LoonyMoony.wld" "Sirius_Labyrinth" "Levels\SiriusCity\Labyrinth.wld" "Sirius_Gravitality" "Levels\SiriusCity\Gravitality.wld" "Sirius_Space_Crusader" "Levels\SpaceCrusader\SpaceCrusader.wld" "Rock_Planet" "Levels\PlanetRock\Rock.wld" "Tropic_Planet" "Levels\PlanetTropic\PlanetTropic.wld" "Tropic_Planet_End_Arena" "Levels\PlanetTropic\EndArena.wld" "Ice_Planet_End" "Levels\PlanetIce\IceEnd.wld" "Green_Planet" "Levels\PlanetGreen\Green.wld" "Lava_Planet_Vulcan" "Levels\PlanetLava\Vulcan.wld" "Lava_Planet_Valley" "Levels\PlanetLava\Valley.wld" "Lava_Planet_Canyon" "Levels\PlanetLava\Canyon.wld" "Water_Planet_Waterfall_Valley&Stairs""Levels\PlanetWater\WaterfallValleyAndStairs.wld" "Water_Planet_Terra_And_River" "Levels\PlanetWater\TerraAndRiver.wld" "Water_Planet_Intro_And_Waterfall_Circle" "Levels\PlanetWater\IntroAndWaterfallCircle.wld" "Water_Planet_End_Lake_Mountains" "Levels\PlanetWater\EndLakeMountains.wld" "Pyramid_Valley" "Levels\EgyptPyramidValley\PyramidValley.wld" "Hatshepsut" "Levels\EgyptHatshepsut\Hatshepsut.wld"
![serious sam 1 vs serious sam the first encounter serious sam 1 vs serious sam the first encounter](https://cdn.staticneo.com/p/2010/1/serious_sam_the_first_encounter_hd_image7.jpg)
"Babilon_Temple" "Levels\EgyptKarnak\BabilonTemple.wld"
![serious sam 1 vs serious sam the first encounter serious sam 1 vs serious sam the first encounter](http://completexbox.co.uk/wp-content/uploads/2021/02/serious-sam-collection-review-1.jpeg)
"Karnak_Temple" "Levels\EgyptKarnak\KarnakTemple.wld"
![serious sam 1 vs serious sam the first encounter serious sam 1 vs serious sam the first encounter](https://i.ytimg.com/vi/GH0ZyAQhdwg/maxresdefault.jpg)
"Karnak_Lake_And_Alley" "Levels\EgyptKarnak\KarnakLake&Alley.wld" "Karnak_Enter_Complex" "Levels\EgyptKarnak\KarnakEnterComplex.wld" "Karnak_Enter" "Levels\EgyptKarnak\KarnakEnter.wld" "King_Valley_Exit" "Levels\EgyptKingValley\KingValleyExit.wld" "Secret_Tomb" "Levels\EgyptKingValley\SecretTomb.wld" "Tomb_Of_RamsesII" "Levels\EgyptKingValley\TombOfRamsesII.wld" "Tomb_Of_Menes" "Levels\EgyptKingValley\TombOfMenes.wld" "King_Valley" "Levels\EgyptKingValley\KingValley.wld" "City_Obelisk_Yard" "Levels\EgyptTheba\CityObeliskYard.wld" "City_Midlle_Yards" "Levels\EgyptTheba\CityMidlleYards.wld" "City_Enter" "Levels\EgyptTheba\CityEnter.wld" Hidden in the file “CooperativeLevels.lst” in the Data folder is a list of all the single player levels. Many of these levels did not appear in the final version. Included with Test 1 are files listing the levels that were in the game at the time Test 1 was compiled.